![]() ![]() I sprinted towards the first structure I saw and was introduced to a variety of new gaming mechanics. With no missions or guidance popping up on screen, the only incentive I had was my sheer sense of wonderment. On the top of the mountain you start off on, I could see everything from gargantuan decaying castles, to shining towers penetrating the skyline and roaming stone giants wandering in the distance. The world is gigantic, and epic in scale. While past Souls games have had a linear structure, albeit with a labyrinth of weaving pathways, FromSoftware has decided to abandon this formula for Elden Ring and take on an open-world format instead.
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